Blender Add-on : Loop to Curve
Create a curve from an edge loop
エッジループからカーブを作成するアドオン
メッシュのエッジからトポロジーに沿った流れのカーブ形状を生成することができます。
制御のしやすいポリゴンから複雑なカーブを作成する制作方法を補助します。
Option
By default, the selected edge is automatically expanded to curve the loop edge and multi-loop edge without selecting the edge loop in advance.
You can use subdivisions to increase edges, adjust curve resolution, and more.
- Duplicate
- ......Duplicate and then perform curving
- ......Useful when you want to keep the original object
- Smooth shading
- Use loop
- Use multi-loop
- Split the loop
- ......Use subdivision modifiers in advance to increase loops
- Decimate
- ......You can reduce the points gained with the subdivision modifier
- ......There is a problem that the bulge of the shape weakens
- Bevel depth
- Bevel resolution
- Resolution U
- Decimate in advance
- ......You can create a curve with a random flow
- ......Works when the value is lower than 1
Menu
- 3D View > Sidebar (N) > Loop to Curve
- 3D View > Mesh Edit Mode > Header > Edge > Loop to Curve
Link
【Loop to Curve】エッジループからカーブを作成するアドオン【Blenderアドオン】 – 忘却まとめ
The model of the package is a fan art of Daiki Tsutamoto's work.
パッケージのモデルは、蔦本大樹氏の作品のファンアートです。
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